THE TEAM

Meet The Creator

The team behind your League of Legends time tracker

Steven Collins - Founder & Lead Developer
💎DIAMOND

Steven Collins

ONLINE

Founder & Lead Developer

Role
Full Stack Developer
Playing LoL Since
Season 5 (2015)
Coding Experience
10+ Years
My Build Path
React
React
Next.js
Next.js
TypeScript
TypeScript
Node.js
Node.js
Tailwind
Tailwind

A passionate web developer and League of Legends player since 2015. Steven has spent years in both frontend and backend development, specializing in data visualization and user experience.

After realizing there was no simple, accurate way to track playtime in League, Steven built NoobHours to help players get real stats on their time spent.

Philosophy: "Gaming is about fun, but self-awareness helps us make better choices."

📜 PATCH NOTES

Origin Story

v3.5// Feb 2026New
LoL MMR Checker - new free tool to check your hidden Matchmaking Rating
+Estimated MMR based on rank, LP, and win rate - updated for Season 2026
+LP gain predictions and games needed to reach your next rank
+Supports all 11 regions - NA, EUW, EUNE, KR, BR, JP, OCE, RU, TR, LAN, LAS
v3.0// 2026Big Update
Complete data overhaul - real match history, no more estimates or guesswork
+Hours breakdown by mode: Ranked, ARAM, Normals, Other
+Per-champion stats: hours, games played, ranked win rate - searchable across all champions you've played
+Efficiency Score - see how fast you climbed vs. average players at your rank
+AI roast receipt + downloadable share card for Discord & socials
+Full visual redesign - premium gaming UI
v2.5// 2025-2026
+Actively growing and fixing bugs to improve user experience
+Helped over 30,000+ players discover their real playtime
v2.0// 2025
+Helped over 35,000+ players check their League of Legends hours
+Launched mission: provide accurate playtime statistics while helping players reflect on gaming habits
+Whether you're proud of your hours or shocked by them - transparency is important
v1.0// The Beginning
?NoobHours was born from a simple question: "How much time have I actually spent playing League of Legends?"
!Existing tools were either inaccurate, outdated, or covered in ads
+We wanted something different - a clean, fast, and honest time tracking tool that respects users
v0.1// 2015
*As long-time League players ourselves, we noticed many gamers were curious about their total playtime
🏆 ACHIEVEMENTS

Why Trust Our Data?

  • Official Match Data

    Every hour is calculated from real match durations pulled directly from game servers - not estimates.

  • No Data Storage

    Your personal information is never stored. We respect your privacy and comply with GDPR standards.

  • Transparent Methods

    We pull your actual match history and sum up real game durations. No black-box formulas, no guesswork.

  • Community Trusted

    Over 35,000+ players have used our tool and shared their results on Reddit and Discord.